Hi,
I have a game that run at 60 fps and requires moving object and sometimes it gets slow. One thing for sure is that when my phone battery is low (about 20%) it always get slow. But at other occasions, it seems intermittent. I look at my memory usage and it seems fine to me. Here is the log from android Monitor tool.
08-31 17:57:08.616: I/Corona(11645): MEMORY = 403.521 KB TEXTURE = 0.58008193969727 MAX TEXTURE = 4096
08-31 17:57:09.616: I/Corona(11645): MEMORY = 403.521 KB TEXTURE = 0.58008193969727 MAX TEXTURE = 4096
08-31 17:57:10.636: I/Corona(11645): MEMORY = 403.521 KB TEXTURE = 0.58008193969727 MAX TEXTURE = 4096
08-31 17:57:11.646: I/Corona(11645): MEMORY = 403.521 KB TEXTURE = 0.58008193969727 MAX TEXTURE = 4096
08-31 17:57:12.646: I/Corona(11645): MEMORY = 403.521 KB TEXTURE = 0.58008193969727 MAX TEXTURE = 4096
No matter how long I play the memory will never go above 420KB and the texture stay stable too. I try to eliminate possible cause one by one, so from your experience, could this be memory problem?
Thanks,
So Lin