framewidth error message

Here is my code:

[lua] --List of Sprite Sets
require “sprite”
local LB_Sheet1 = sprite.newSpriteSheet( “Sprites/LightBlue_Row1.png”, 480, 854 )
local LB_Set1 = sprite.newSpriteSet(LB_Sheet1, 1, 250)
sprite.add( LB_Set1, “LB_Slinky_R1”, 1, 200, math.random(10, 90), 0)
local LB_R1 = sprite.newSprite( LB_Set1 )
LB_R1:prepare(“LB_Slinky_R1”)
LB_R1:play()
local LB_Sheet2 = sprite.newSpriteSheet( “Sprites/LightBlue_Row2.png”, 480, 854 )
local LB_Set2 = sprite.newSpriteSet(LB_Sheet2, 1, 250)
sprite.add( LB_Row2, “LB_Slinky_R2”, 1, 200, math.random(10, 90), 0)
LB_Row2:prepare(“LB_Slinky_R2”)
LB_Row2:play()
local LB_Sheet3 = sprite.newSpriteSheet( “Sprites/LightBlue_Row3.png”, 480, 854 )
local LB_Set3 = sprite.newSpriteSet(LB_Sheet3, 1, 250)
sprite.add( LB_Row3, “LB_Slinky_R3”, 1, 200, math.random(10, 90), 0)
LB_Row3:prepare(“LB_Slinky_R3”)
LB_Row3:play()
local LB_Sheet4 = sprite.newSpriteSheet( “Sprites/LightBlue_Row4.png”, 480, 854 )
local LB_Set4 = sprite.newSpriteSet(LB_Sheet4, 1, 250)
sprite.add( LB_Row4, “LB_Slinky_R4”, 1, 200, math.random(10, 90), 0)
LB_Row4:prepare(“LB_Slinky_R4”)
LB_Row4:play()
–End Sprite Sets[/lua]

The error I keep getting is:
“frameWidth” must be less than height width

Just a back story on what I’m doing. I’m a computer animator and I rendered my sprite animations to the exact dimensions as the droid. Could that be causing the error? How do I stop this error message, and what does this error message mean/trying to tell me?

I was also wondering if there was a list of error messages on this website. You could search your error and find it’s meaning and how to stop it.

Thanks for anyone who can help. [import]uid: 77916 topic_id: 13248 reply_id: 313248[/import]

I had been stuck on this error for some time and I wanted to share the fix.

In my case it was because the images were saved with “Metadata” option in Photoshop (thanks to this post: http://developer.anscamobile.com/forum/2011/02/08/clownfish-not-working#comment-21474).
I had to resave them again with choosing: Metadata: None in the dropdown and that fixed it.

Strangely this happened only on a device - in the simulator it was all fine. [import]uid: 145398 topic_id: 13248 reply_id: 111228[/import]

Thanks so much for sharing that - I haven’t encountered it before and I imagine many others haven’t either :slight_smile: [import]uid: 52491 topic_id: 13248 reply_id: 111325[/import]

Well it’s weird, because this problem appeared for me just 1-2 days ago - before that it was working fine.
And I hadn’t changed any images - it used to be working even with the metadata included.

[import]uid: 145398 topic_id: 13248 reply_id: 111327[/import]