Free Enterprise for Pro Users

Hi, im a happy Pro User.

now as we came upgraded to Enterprise, I will definitely look into Enterprise, see whats possible and may experiment with the one or other project.

But will we be still able to compile also with the Pro version.

It would be a big mess if we only could work with Enterprise from now as its way more complex to work with it.

And my basic Apps I still like to compile as I was used the whole years.

Hope I will get an answer.

thanks

chris

You can still do standard Corona Simulator builds with an Enterprise subscription. There’s no difference at all in that regard, and it will work as a normal Pro subscription with your older projects, or even new ones if you don’t need external plugin support.

The most common reason you’ll need to create an Enterprise project is if you need to have plugins that are not offered by CoronaLabs (or if you insist on doing offline builds on your own computer).

An Enterprise project is a specific directory structure where you have separate build scripts for iOS and Android. There are templates available that will help you get started. Developing plugins can be a bit challenging at first even if you have experience with Xcode/Objective-C/Java since you need to get a grasp of the Lua-C stack which is a bit unique. There are a few books written on the topic and I’d recommend to get the book “Programming in Lua” by Roberto Ierusalimschy (He’s the lead architect of Lua).

You can still do standard Corona Simulator builds with an Enterprise subscription. There’s no difference at all in that regard, and it will work as a normal Pro subscription with your older projects, or even new ones if you don’t need external plugin support.

The most common reason you’ll need to create an Enterprise project is if you need to have plugins that are not offered by CoronaLabs (or if you insist on doing offline builds on your own computer).

An Enterprise project is a specific directory structure where you have separate build scripts for iOS and Android. There are templates available that will help you get started. Developing plugins can be a bit challenging at first even if you have experience with Xcode/Objective-C/Java since you need to get a grasp of the Lua-C stack which is a bit unique. There are a few books written on the topic and I’d recommend to get the book “Programming in Lua” by Roberto Ierusalimschy (He’s the lead architect of Lua).