Don’t mean to bump this, but I tried using the examples code with my own application ID to test this. Even tried it in my current app and I can register devices no problem, but when i send pushes I don’t have any luck at all.
any update on this?
Don’t mean to bump this, but I tried using the examples code with my own application ID to test this. Even tried it in my current app and I can register devices no problem, but when i send pushes I don’t have any luck at all.
any update on this?
Hi,
The best bet is to email them (help@pushbots.com), sometimes it seems their systems gets stuck. With that in mind I have plans to depreciate that module, so I would recommend looking at the Corona GameThrive(OneSignal) plugin and service. It also includes free push messaging https://docs.coronalabs.com/plugin/GameThrivePushNotifications/
Cheers.
Hello All,
Since Chris wrote his demo, a few things have changed about pushes. You need to include some additional things in build.settings and config.lua.
You also need to register the device via notification.registerForPushNotifications()
local notifications = require( "plugin.notifications" ) notifications.registerForPushNotifications()
You can download an updated version of Chris’ project here:
http://github.com/roaminggamer/RG_FreeStuff/raw/master/AskEd/2015/07/chris_pushbot_mod.zip
Then, compare it to Chris’ to see the difference. After a few lines of additional code, it still works great!
Thanks Chris! You’re a life saver!
@roaminggamer - Looks like you’re the life saver this time, fine Sir. Thanks for reporting, and I will update this on the wiki.
Really appreciate you taking the time to do that.
Cheers.
You’re welcome Chris. I should have e-mailed you but I kept forgetting. :wacko: