Hi,
I am developing a game for a company in Hong Kong. My working visa pretty much depends on this job, so getting the game done right is pretty darn important to me 
I am experiencing some bad memory leaks and generally pretty high usage (like 583.0146484375) when building the levels and switching between scenes. I am using director class for the scene switching.
The levels are created by looping through an array of numbers and then translating them into display objects. They are then placed in a display group.
I place all my display groups (for the level structure, the HUD and the background) into director’s localGroup, but it doesn’t seem to do much good, hence the memory leaks.
I have a lot of experience programming, but it’s admittedly my first time using Corona SDK. What I am looking for is essentially a code review, and I am willing to pay for it. The code is clean and easy to read.
Please contact me if you are interested in helping me out
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