From The Blog: Corona Labs now offers publishing services

For the past three months, Corona Labs has worked to make Corona a more friendly platform for creating first-class games and applications. This includes:

  1. Making Corona completely free. All of the main functionality, including our native extensions (formerly Corona Enterprise), is now available for everyone.
  2. Removing all royalties that impacted larger publishers.
  3. Simplifying the distribution of advertising plugins.

Today, we are pleased to announce that Corona Labs has partnered with several publishers to help app developers promote their projects and achieve greater success. With these new publishing services, Corona Labs and its publishing partners will take your app from start to launch to post-launch support with features ranging from localization and culturalization to global distribution and in-game analytics.

If you have a cool project built with Corona but perhaps you don’t have the expertise for promotion or your marketing budget is limited, Corona Publishing can help you. Visit our website for more information on this exciting new service!

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@Corona Staff, I have been trying to submit my game via the publishing form but when I click submit it just displays the little loading gif next to the submit button that spins forever. I’ve tried inputting the info twice now with the same result. Is there an email I can send my information to directly? Thanks!

Update: I switched from Firefox to Chrome and the submission worked.

Hi,

something like this was already offered by Corona to a few selected developers last year.

I made the contract with Kegan Blumenthal from Coronalabs, Coronalabs made a distribution contract with Thumbstar in September 2016. Thumbstar published my game “Freeze! 2 - Brothers” in selected countries for different carriers. Thumbstar gets the main share, Coronalabs takes a substantial share and at the end I should have gotten a share, too.

Well, I provided the binaries, they were released by Thumbstar (they even asked me to fix a small typo for the French markets in January) but I never got even one reporting, and not one cent of revenue.

When asking about the revenue and the reports repeatedly (calling to Coronalabs or Thumbstar) I first was told that it will take some more time, and from March 2017 on I didn’t get any answers at all.

I just checked http://thumbstar.com, it seems they went out of business. But it was not a good experience for us, doing all the work and getting nothing in return.

I still get approached by quite a few publishers who want to publish “Freeze! 2 - Brothers” in certain markets. I normally answer now that I will do this only if I get an advance on the royalties. And that the advance is put into an escrow service like http://escrow.com before I delivery any binaries or code so I can be sure to get my money.

Normally, as soon as I suggest using an escrow service and an advance payment on the revenue the talks are stopped.

Best

Andreas

Hi Andreas. 

I’m sorry your experience with Thumbstar. I was never involved in the publishing service we offered. Unfortunately, services can have various levels of good and bad experiences.  We have of course since been acquired by Appodeal and we have new publishing partners we are working with.

Thank you for sharing your experience, but I hope with our new partners that we can provide a better experience than you had.

Rob

@Corona Staff, I have been trying to submit my game via the publishing form but when I click submit it just displays the little loading gif next to the submit button that spins forever. I’ve tried inputting the info twice now with the same result. Is there an email I can send my information to directly? Thanks!

Update: I switched from Firefox to Chrome and the submission worked.

Hi,

something like this was already offered by Corona to a few selected developers last year.

I made the contract with Kegan Blumenthal from Coronalabs, Coronalabs made a distribution contract with Thumbstar in September 2016. Thumbstar published my game “Freeze! 2 - Brothers” in selected countries for different carriers. Thumbstar gets the main share, Coronalabs takes a substantial share and at the end I should have gotten a share, too.

Well, I provided the binaries, they were released by Thumbstar (they even asked me to fix a small typo for the French markets in January) but I never got even one reporting, and not one cent of revenue.

When asking about the revenue and the reports repeatedly (calling to Coronalabs or Thumbstar) I first was told that it will take some more time, and from March 2017 on I didn’t get any answers at all.

I just checked http://thumbstar.com, it seems they went out of business. But it was not a good experience for us, doing all the work and getting nothing in return.

I still get approached by quite a few publishers who want to publish “Freeze! 2 - Brothers” in certain markets. I normally answer now that I will do this only if I get an advance on the royalties. And that the advance is put into an escrow service like http://escrow.com before I delivery any binaries or code so I can be sure to get my money.

Normally, as soon as I suggest using an escrow service and an advance payment on the revenue the talks are stopped.

Best

Andreas

Hi Andreas. 

I’m sorry your experience with Thumbstar. I was never involved in the publishing service we offered. Unfortunately, services can have various levels of good and bad experiences.  We have of course since been acquired by Appodeal and we have new publishing partners we are working with.

Thank you for sharing your experience, but I hope with our new partners that we can provide a better experience than you had.

Rob