Full Screen Filters Needed

Hi Rakoonic. Thanks for the suggestions. To explain a little further about out scenario:

  • We have a tile map of around 30x40 tiles = 1200, and whilst the user is zoomed in most of the time to say 10x12, they often need to zoom out to explore the map. At this point we only have 1 layer of tiles.
  • We have 500 touchable objects on this map, each consisting of 1-2 images. These objects don’t move but do have specific locations (i.e. not aligned to tiles)
  • As you can see when zoomed out that a LOT to draw but actually in Corona and with MTE we were getting decent speeds until G2.0 hit… though we’re waiting for the new MTE update before we panic about that.

Are you saying each touchable object having its own touch listener will be very slow? If so that could be great benefit. As they don’t move we could easily ‘bsp’ them.

Having said that we don’t want to make too many changes until we see what effect the new version of MTE has on everything.