Hello!
How the “function clean(event)” really works? Ia it totally removes all the objects of the screen from the memory? Is it called automatically in the scene change state?
I am using the command
print(system.getInfo( “textureMemoryUsed” ))
in the first menu screen.
When the application starts the “textureMemoryUsed” is A KB.
After going to screen1 and return in first page, the “textureMemoryUsed” is 2*A KB.
Shouldn’t be A again?
Am I doing something wrong or I have to include any other code for the clean memory process?
Thank you, Fotis. [import]uid: 38658 topic_id: 10069 reply_id: 310069[/import]