Game Center doens’t work anymore since build 2013.1125.
It doesn’t launch on device and I get this error in the console (I did required “gameNetwork”) :
31/05/13 13:36:42,058 SpaceDisorder[14019]: Runtime error
ERROR: Could not load provider (gameCenter) due to the following reason: module ‘CoronaProvider.gameNetwork.gameCenter’ not found:resource (CoronaProvider.gameNetwork.gameCenter.lu) does not exist in archive
no field package.preload[‘CoronaProvider.gameNetwork.gameCenter’]
no file ‘/Users/michaelpeiffert/Library/Application Support/iPhone Simulator/6.1/Applications/28B23A52-8C1B-4E96-AF98-95BFDDAAA509/SpaceDisorder.app/CoronaProvider.gameNetwork.gameCenter.lua’
no file ‘/Users/michaelpeiffert/Library/Application Support/iPhone Simulator/6.1/Applications/28B23A52-8C1B-4E96-AF98-95BFDDAAA509/SpaceDisorder.app/CoronaProvider.gameNetwork.gameCenter.lua’
no file ‘./CoronaProvider.gameNetwork.gameCenter.so’
no file ‘/Users/michaelpeiffert/Library/Application Support/iPhone Simulator/6.1/Applications/28B23A52-8C1B-4E96-AF98-95BFDDAAA509/SpaceDisorder.app/CoronaProvider.gameNetwork.gameCenter.so’
no file ‘./CoronaProvider.so’
no file '/Users/michaelpeiffert/Library/Application Support/iPhone Simulator/6.1/Applications/28B23A52-8C1B-4E96-AF98-95BFDDAAA509/SpaceDisorder.app/CoronaProvider.so’CoronaProvider.gameNetwork.gameCenter.
stack traceback:
[C]: ?
[C]: in function ‘assert’
?: in function ‘requireProvider’
?: in function ‘setCurrentProvider’
…in/plugins/gameNetwork/ios/…/shared/gameNetwork.lua:18: in function ‘init’
?: in function <?:25>
?: in function <?:218>
Does that mean Game Center is now a plugin?
If so, how do you declare it in build.settings ?
Thanks for your help !