The docs state not to call the requests if you are not logged in. I assume this means that if you want to operate offline and still allow the users to “unlock” data, we need to track this and unlock it once they sign back in.
My general idea is to check if they are online. If not, add it to a table. Write the table out to a preferences file on close. On open, and login to game center I unlock those achievements… Seems like a lot of work…
Is this necessary? Or am I just crazy?
-David [import]uid: 27681 topic_id: 20850 reply_id: 320850[/import]