Hello!
I just implemented the GameNetwork plugin for iOS Game Center.
However, when I report a complete achievement while the device is offline, the achievement is lost and not reported later.
In Apples Game Center Programming Guide it says:
Whether reporting progress on a single achievement or on multiple achievements at once, your game rarely needs to do anything specific when an error occurs. If an error occurs, such as when a network is not available, Game Kit automatically resends the data at an appropriate time.
Is that also true with Corona SDK? Or do I manually have to keep track of the achievements and resend them?
Thank you in advance!
Best regards,
Björn