Game Center score not posting

Hi all–

I have been experimenting with GameCenter on my devices, however I have been unable to make the score properly post to the leaderboard.

Here’s what I have going:

starting GameCenter:

-- game center local gameNetwork = require( "gameNetwork" ) local widget = require( "widget" )

Logging into GameCenter

-- gamecenter login local loggedIntoGC = false local function onSystemEvent( event ) if ( event.type == "applicationStart" ) then gameNetwork.init( "gamecenter", initCallback ) return true end end Runtime:addEventListener( "system", onSystemEvent )

Posting the Score

-- post listener local function requestCallback( event ) if ( event.type == "setHighScore" ) then print( "score posted" ) end end -- create hero collision local function heroCollision( self, event ) if event.phase == "began" then if startNum == 1 then gameNetwork.request( "setHighScore", { localPlayerScore = { category="com.mydomain.leaderboard\_id\_for\_the\_game", value=score }, listener = requestCallback } ) timer.performWithDelay( 1000, continueReset ) end end end timer.performWithDelay( 1000, listener )

Pretty much, the code directly above (last paste) occurs when the game is over on a collision.  I have it posting the score to the leaderboard here, then after a second it continues onto resetting the objects on the screen, then after 3 seconds it resets the score (which is being posted to GameCenter) through use in the continueReset function.  I would like it to post the score, which is known as the score variable.  I referenced it in the code as value=score, is that correct?

I have logged into 2 sandbox accounts and had scores post, however, the score is not appearing in GameCenter. I see the leaderboard in the GameCenter app for the game (sandbox), however no scores are being displayed.

If anybody has any idea as to what I am doing wrong, any help is greatly appreciated.

Thanks!

What happens if you write some code to programmatically read the scores and see if they are really being set and this just an issue with the dialog?

Rob

What happens if you write some code to programmatically read the scores and see if they are really being set and this just an issue with the dialog?

Rob