I’m VERY excited by the Corona Game Edition announcement. I have a few question though.
- Is there any sort of support for any local or global high score frameworks (first party or otherwise)? I’ve been writing a framework for this on and off but I’d really like to not have to if one is coming out anytime soon. There are a ton of solid ones for the objective c sdks and I’d prefer to not write yet another one if it’s not necessary.
- Will we get access to sqlite or any other methods of persisting data other than the current filebased approach?
- I assume some of the gamekit p2p features are going to be included, is this true?
- Will there be support for sprite sheets?
- What physics engine will the game edition use? I have a ton of box2d and chipmunk games that I’d like to port over, but the methods are somewhat different between engines so I’m curious which ones I should consider porting first.
- Will we get C interoperability?
When would be the absolute soonest we can expect to get access to the game edition? As I’ve mentioned I’m pretty hyped by the prospect of this. It’ll be nice to have a proper physics engine for some more complex offerings.
Keep up the hardwork guys! [import]uid: 70 topic_id: 856 reply_id: 300856[/import]
