Game From Scratch's advice to start

I have been trying to learn a lot of coding, and recently went through the gamefromscratch lua/love2d tutorial (not switching to love2d just like him as a presenter in general)

It was very informative, and I learned a lot… I hope.

Anyways his beginning guide tells you to start off by making smaller projects and working your way up, starting with a text based game, then hangman, and so on… learning concepts little by little, which sounds like a pretty good plan.

Are there any fellow people in here that have went through this journey? If so how did it go?, if not do you wish you would have?

also, if I was doing a  text based game is that something I could run in Corona or do I just run that in the IDE or command prompt?

That is exactly the journey I took (a long time ago).  You’ve got the right plan.

I would start off printing to the console, then if you feel like continuing text games, you can show them on the screen.

However, once you’ve gotten past a few text game examples, you’ll be ready to start playing with visual games like:

  • hangman
  • tic-tac-toe
  • card-flipping memory games
  • simon like games 

next I’d try something a little more difficult like:

  • asteroids
  • space invaders 
  • arrow shooting games
  • angry-birds style games

then, you’ll really be on your way and can start thinking about making a basic version of a game in your favorite genre.

Welcome to the community.  Have fun on your journey.

PS - When I started my journey, my choice of output was limited to:

  • text using the extended ascii set on a 40x25 screen
  • 320x200 pixels with a huge palette of…16 colors

Thanks for the advice! I really enjoyed the star explorer tutorial. Just got done today modding it around switching a lot of stuff and had a great time, my kids laughed when it was a picture of them shooting each other. I’m excited to keep working on the stuff from my own builds though.

That is exactly the journey I took (a long time ago).  You’ve got the right plan.

I would start off printing to the console, then if you feel like continuing text games, you can show them on the screen.

However, once you’ve gotten past a few text game examples, you’ll be ready to start playing with visual games like:

  • hangman
  • tic-tac-toe
  • card-flipping memory games
  • simon like games 

next I’d try something a little more difficult like:

  • asteroids
  • space invaders 
  • arrow shooting games
  • angry-birds style games

then, you’ll really be on your way and can start thinking about making a basic version of a game in your favorite genre.

Welcome to the community.  Have fun on your journey.

PS - When I started my journey, my choice of output was limited to:

  • text using the extended ascii set on a 40x25 screen
  • 320x200 pixels with a huge palette of…16 colors

Thanks for the advice! I really enjoyed the star explorer tutorial. Just got done today modding it around switching a lot of stuff and had a great time, my kids laughed when it was a picture of them shooting each other. I’m excited to keep working on the stuff from my own builds though.