I am designing the intro to my game. Originally I just had a splash screen. What I would like to do is have a couple of screens come in and out. It seems that this is rather problematic as the device gets stuck since it is loading other things.
Can anyone with experience share their thoughts on implementing this? I have searched the forums but can’t find anything significant.
The animation and transitions obviously work well on the simulator but they get stuck on the iphone or ipod.
There seems to be a delay at the start that we need to be aware of, which is probably device dependent. It would be good to do the loading and intro in steps and being able to check when something is loaded to procede to the next step. This would prevent getting stuck. How do you check if something has finished loading?
Thanks for all your opinions. [import]uid: 8192 topic_id: 2264 reply_id: 302264[/import]