I’ve been creating this game and it works just fine in my Samsung S3 with android 4.1 but when I try it in ZTE Blade just keeps prompting for *stopped unexpectedly, force close’.
Any ideas how to debug this problem and why it appears?
I’ve been creating this game and it works just fine in my Samsung S3 with android 4.1 but when I try it in ZTE Blade just keeps prompting for *stopped unexpectedly, force close’.
Any ideas how to debug this problem and why it appears?
How much memory and texture memory is your game using?
It takes alltogether 13 Megas and the application 12.86 Megas. The texture folder in the apk package is little less than 1 Mega in size.
Did you try debugging on the device?
The ZTE Blade is an unsupported device. It is an ARMv6 family device (600 MHz ARM 11 processor). Corona SDK requires CPU’s to be in the ARMv7 family of processors.
Rob
Hmm… correct me if I’m wrong but that leaves almost 60 % of android users out of my reach if we continue to develop using Corona??
They are still selling phones with Android 2.3 and those phones still have ARMv6 processors.
Hi @ISO. We have not supported ARMv6 chips in several years. The performance on processors with that instruction set is pretty bad.
Rob
How much memory and texture memory is your game using?
It takes alltogether 13 Megas and the application 12.86 Megas. The texture folder in the apk package is little less than 1 Mega in size.
Did you try debugging on the device?
The ZTE Blade is an unsupported device. It is an ARMv6 family device (600 MHz ARM 11 processor). Corona SDK requires CPU’s to be in the ARMv7 family of processors.
Rob
Hmm… correct me if I’m wrong but that leaves almost 60 % of android users out of my reach if we continue to develop using Corona??
They are still selling phones with Android 2.3 and those phones still have ARMv6 processors.
Hi @ISO. We have not supported ARMv6 chips in several years. The performance on processors with that instruction set is pretty bad.
Rob