I notice that all my builds of my game (currently for iPhone only) quit when I relaunch them. So basically the first time I launch them, the game runs as normnal. If I then click the iPhone home button to close the game and then relaunch, the game flashes up briefly then quits. I notice that it appears to be in the same state that it was in when I quit it.
I am sure this is probably something fundamental that I am not doing.
I am using the Director class btw, just in case that has any implication. I can’t recall if this happened before I started using the Director class.
Thanks
Paul [import]uid: 7863 topic_id: 3190 reply_id: 303190[/import]