I have simple game using physics. It runs great on iPhone IOS. Bu when i build for Android it runs very slow on HTC Evo 4G. But runs great on android Samsung Note. Any ideas why? [import]uid: 11559 topic_id: 23268 reply_id: 323268[/import]
Samsung Note: Dual-core 1.4 GHz ARM Cortex-A9
HTC Evo 4G : 1 GHz CPU.
Could be the dual core helps
[import]uid: 10389 topic_id: 23268 reply_id: 93181[/import]
You think releasing game like that it’s ok? Or how do you exclude device? [import]uid: 11559 topic_id: 23268 reply_id: 93184[/import]
You might get complaints if you just released it and it was very slow.
Maybe see if there’s ways to speed up the game 
Simple games should not run slow on a 1GHz processor. [import]uid: 10389 topic_id: 23268 reply_id: 93190[/import]
The game is very simple, but still slow. Any tips on making in faster? [import]uid: 11559 topic_id: 23268 reply_id: 93197[/import]
Isn’t iPod touch is 1 GHz CPU? If so then my game runs o. iPod touch very smooth. What else can be a problem? [import]uid: 11559 topic_id: 23268 reply_id: 93198[/import]
One suggestion here would be to check memory usage, make sure no leaks if you haven’t already. [import]uid: 52491 topic_id: 23268 reply_id: 93224[/import]
And you can have a try with the M.Y developers tool called Profile that does the work of analize your code and memory usage in better details.
PS: I`m just a customer of that tool and I can say that it help me always when needed.
Rodrigo. [import]uid: 89165 topic_id: 23268 reply_id: 93226[/import]