Hi all, am trying to make a jetpack joyride concept game on corona. First of all unlike other sdk where when you change a scene, the previous scene is automatically removed, in corona you have to remove each and object and function yourself.
After a week I was finally able to remove objects while changing scene, but now I have ran into a new problem. Everytime when I change scenes and come back to the gameScreen the speed of lasers and missiles increases every time ( maybe twice? ). How can I reset its speed? I even added another “gameStatus” variable to remove the event listener and tried to print it, but game status never actually returned “ended”, it was always “running”. I am attaching the game files. Keep clicking on the white square in the center of the screen and see how speed increases with every click.