Hey, I would like to use graphics with a very low resolution in my current project.
I use display.setDefault( “magTextureFilter”, “nearest” ) to prevent the images to become blurry, when they are scaled up to the devices screensize.
The problem is, that some pixels are sqeezed if the graphics are not perfectly aligned to the pixelgrid.
Is there a way to prevent this?
It seems like the scaling method is aplied to each object and not to the screen as a whole.
Any suggestions or tips how to deal with the problem? Cause it looks very bad in some situations.
Greetings Torben