Hi, I’ve made a game for iOS and Android called space Levels you can download it for free if you search it. It saves highscores fine on android but it won’t save it on iOS any idea why this is? Do I need to enable a read/write privilege in Xcode? The saving works by reading and writing your highscore to a text file in case that’s relevant. Any help is appreciated.
I’m guessing you are referring to this game? https://play.google.com/store/apps/details?id=au.edu.sa.aphs.spacelevels
For future reference, you should include a link to the game you are referring to if the game isn’t particularly well known. Also, in order to properly help you with your saving issue, you’d need to actually provide some code for us to look at.
Thanks I’ll keep that in ind for next time, I got in touch with corona labs yesterday and they recommend that I use a module called “LoadSave” so I’m implementing that into my game as we speak so I’ll see if this works.
I’m guessing you are referring to this game? https://play.google.com/store/apps/details?id=au.edu.sa.aphs.spacelevels
For future reference, you should include a link to the game you are referring to if the game isn’t particularly well known. Also, in order to properly help you with your saving issue, you’d need to actually provide some code for us to look at.
Thanks I’ll keep that in ind for next time, I got in touch with corona labs yesterday and they recommend that I use a module called “LoadSave” so I’m implementing that into my game as we speak so I’ll see if this works.