Game working on 4S but not on 4?

I have a game that runs perfectly on the iPhone 4S but on the iPhone 4 everything is messed up. This isn’t taking performance into account. Screen elements are all over the place and all my graphics are messed up. Does anyone have any idea what this could be from? I don’t have an iPhone 4 test device handy and I’m just going off reports from friends/users. I’ll have a device in a few days and I’ll probably be able to provide more details, but I’m just wondering if anyone else has encountered this.

The build in question was made with a daily build from around November 1st.

Do you have screenshots and console output that you can post? I would assume that it is some environment issue on that particular device / OS ver that is causing an exception in your code but you won’t see it without checking the device logs.

I figured this out quickly after getting my hands on an actual iPhone 4. If anyone else is having this issue - the biggest an image can be on the iPhone 4 is 2048 pixels wide, but apparently that number is much higher on the 4S which is what caused the issue.

Do you have screenshots and console output that you can post? I would assume that it is some environment issue on that particular device / OS ver that is causing an exception in your code but you won’t see it without checking the device logs.

I figured this out quickly after getting my hands on an actual iPhone 4. If anyone else is having this issue - the biggest an image can be on the iPhone 4 is 2048 pixels wide, but apparently that number is much higher on the 4S which is what caused the issue.