I’m new to mobile development, I’ve mainly done Windows. I made a simple game for Android and it’s not working like it should as a stand alone. When it’s ran in the simulator, it runs perfect but as a .APK, it just doesn’t wanna work right. The welcome screen doesn’t show, music doesn’t play, and now background shows. What could be the problem? I’m using the free version, could that be the problem?
Welcome to Corona! In most cases, when the app works in the Corona Simulator but not on an actual device, it’s because you did not obey case-sensitive rules when using an asset (image, audio file, etc.). The Simulator forgives this, but actual devices must find the asset by its proper matching case-sensitive name.
So basically, the file name “titleimage.png” and “TitleImage.PNG” are considered the same in the Corona Simulator, but they are considered different files on an actual device.
If you confirm that this is not the issue, it could be something else, but we’ll begin here.
Best regards,
Brent
That was the problem, I feel stupid now lol. Thanks for your help.
Welcome to Corona! In most cases, when the app works in the Corona Simulator but not on an actual device, it’s because you did not obey case-sensitive rules when using an asset (image, audio file, etc.). The Simulator forgives this, but actual devices must find the asset by its proper matching case-sensitive name.
So basically, the file name “titleimage.png” and “TitleImage.PNG” are considered the same in the Corona Simulator, but they are considered different files on an actual device.
If you confirm that this is not the issue, it could be something else, but we’ll begin here.
Best regards,
Brent
That was the problem, I feel stupid now lol. Thanks for your help.