GameAnalytics Plugin - iOS Issues - Events Rejected

Hello;

Im using the Gameanalytics Plugin and its working fine for android builds.

My issues is when I use the ‘addProgressionEvent’ function inside an iOS build:

When press ‘Play’ …

gameanalytics.addProgressionEvent {

    progressionStatus = “Start”,

    progression01 = “game”

}

When he dies…

gameanalytics.addProgressionEvent {

    progressionStatus = “Complete”,

    progression01 = “game”

    score: playerScore 

}

Im getting ‘Rejected Events’ in my GA Dashboard when I try run it in iOS Devices.

What happening? Any clue?

If I run it in Android devices it show up in my dashboard 100% fine.

Same project, same codes.

Any1 knows anything about it? :frowning:

Have you asked GA about it?

Rob

Not yet.

I though it was something about iOS permissions/builds or something like that, but I’ll ask then.

Thanks.

Any1 knows anything about it? :frowning:

Have you asked GA about it?

Rob

Not yet.

I though it was something about iOS permissions/builds or something like that, but I’ll ask then.

Thanks.