Hi
Firstly, let me say Corona is incredible. I truly believe I have saved months of dev time thanks to a) the incredible community; b) the great technology!
I am using the new GameNework functionality and I have two questions:
- When the user presses “Scores” on my title screen, I call this:
storyboard.gameNetwork.show( “leaderboards”)
This shows the default leaderboard. I have four leaderboards and I want there to be no “default”. In otherwords, I want to show the screen that just shows the four leaderboards and lets the user decide which to look at. Is it possible?
- When I want to save a high score I call this:
gameNetwork.request( “setHighScore”, { localPlayerScore = { category=“score_table_1”, value=player.score}})
But when I go in to the leaderboard, the scores are not there. However, I can tell something has been modified because the text underneath the leaderboard changes from “Not Ranked” to “#1 of 1 player”. So I can tell my table has been modified, but viewing the leaderboard shows no scores.
Also, I am using the xcode simulator with sandbox account. Don’t know if this makes a difference.
Any ideas? Thanks! [import]uid: 107380 topic_id: 21765 reply_id: 321765[/import]