gameNetwork functions return data!

Can you please have the gameNetwork functions return some type of data. For instance, i would like to know if my users enabled openfeint, and i would assume that by writing something like this, i should be able to easily find out.

if gameNetwork.request() ~= nil then

Unfortunately this dosent work…

http://developer.anscamobile.com/forum/2011/12/09/detect-if-user-accepted-openfeint [import]uid: 50514 topic_id: 19003 reply_id: 319003[/import]

+1 for gameNetwork callback! [import]uid: 70635 topic_id: 19003 reply_id: 73202[/import]

yea, that would be useful.

[import]uid: 19626 topic_id: 19003 reply_id: 73249[/import]