gameNetwork is broken

Hey guys,

I just rollout update for my game, but here is my problem:

plugin “gameNetwork”(CoronaProvider.gameNetwork.google) is not working anymore - after updating to corona 2017.3135

Can you tell - is it known or abandon thing? Should I switch to older corona, or what to do?

Bug: Requesting login with userInitiated=true will crush the app, requesting with userInitiated=false will show Runtime error.

That is a major problem.

PS I checked changes to daily builds - there was no mention for “gameNetwork”.

  • Badim

You should consider updating to the GPGS plugin.  Unfortunately, Google has made a change and you actually will need an even newer version of Corona to submit to Google. So going backward isn’t a real option.

Rob

Ok, tnx,

Yes, migrating now from old to new GPGS plugin.

Pity - that is not working for other platforms - whould be great to host a multiplayer via it.

https://www.youtube.com/watch?v=qoor1_Qf5wI

Your discussion helped me to get my answer this time.

Thank you very much.

You should consider updating to the GPGS plugin.  Unfortunately, Google has made a change and you actually will need an even newer version of Corona to submit to Google. So going backward isn’t a real option.

Rob

Ok, tnx,

Yes, migrating now from old to new GPGS plugin.

Pity - that is not working for other platforms - whould be great to host a multiplayer via it.

https://www.youtube.com/watch?v=qoor1_Qf5wI

Your discussion helped me to get my answer this time.

Thank you very much.