Games working on iPod, but look weird in xCode?

Hi,

I tried to search on the forum to see if someone already get the same problem as me, but my research was king of unsuccessful.

Here my problem:

I developp my game on Windows, and in the simulator, everything is fine. When I test it on my android phone, everything is good. Then, I bought a mac to test my game on my iTouch 4th gen and everything is working fine.

But, after building my game for iPod, I saw that I could build it for the xCode Simulator. So I did it and open up my game in the xCode simulator. The game itself work well, but every image is scaled to very small size. I tried to fix thing, but nothing seem to work. The problem is, even if it work well on iPod, the fact that it doest in xCode mean that my game won’t pass the Apple’s test? That maybe sound weird, but do the apple tester play games on device or xCode simulator?

Why my image is displayed weird in xCode but not on my iPod?
Again, sorry for my bad english! :S [import]uid: 181680 topic_id: 32978 reply_id: 332978[/import]

We need to know more information. Can you provide us your config.lua file (put in between <code> and </code> tags). What device was the XCode simulator trying to emulate? [import]uid: 19626 topic_id: 32978 reply_id: 130943[/import]

It now even better, now, my games simply won’t open in the simulator, but I can test it on my device with no problem!

And about you’re question, I test it while emulating a iPhone and a iPad.

Here my config:

[lua]application =
{
content =
{
width = 768,
height = 1024,
scale = “LetterBox”,
fps = 30,
antialias = true,

imageSuffix =
{

},
},
}[/lua]

I know it misse the icons, but we’re not there yet. [import]uid: 181680 topic_id: 32978 reply_id: 130948[/import]

We need to know more information. Can you provide us your config.lua file (put in between <code> and </code> tags). What device was the XCode simulator trying to emulate? [import]uid: 19626 topic_id: 32978 reply_id: 130943[/import]

It now even better, now, my games simply won’t open in the simulator, but I can test it on my device with no problem!

And about you’re question, I test it while emulating a iPhone and a iPad.

Here my config:

[lua]application =
{
content =
{
width = 768,
height = 1024,
scale = “LetterBox”,
fps = 30,
antialias = true,

imageSuffix =
{

},
},
}[/lua]

I know it misse the icons, but we’re not there yet. [import]uid: 181680 topic_id: 32978 reply_id: 130948[/import]