GameThrive Setup up without error but notifications are not showing up

I have recently integrated GameThrive Push Notifications in my Game. I updated the Provisional Profiles in local Mac after updated the Push Notifications in App Dev Center. I don’t see any error now in console log of my device but i don’t get any error what so ever. 

Do i have to build using Distribution Profile to test Push Notifications?

Are there any specific steps to test the Push Notifications?

Any help will be Appreciated… Thanks in advance

Hi a.sami! Gamethrive dev here, sorry our documentation isn’t more clear about this. We’re continually working on improving it.

The best way to test push notifications is to build your app with a Development Provisioning Profile, and a Sandbox Client Push Certificate (Sometimes called a Development client certificate).

Make sure to configure your build.settings and config.lua files, as well as putting the right code into main.lua. If you did it right, you should get prompted to accept push notifications when you first run the app (Click yes). You should also see the user count go up by 1 in the Segments section of the GameThrive dashboard.

Finally, follow the directions to generate a sandbox p12 client push certificate and upload it in the GameThrive settings.

Now you should be able to send messages and receive them on your device.

Hope that helps! Let me know if anything is still unclear or not working.

Hi a.sami! Gamethrive dev here, sorry our documentation isn’t more clear about this. We’re continually working on improving it.

The best way to test push notifications is to build your app with a Development Provisioning Profile, and a Sandbox Client Push Certificate (Sometimes called a Development client certificate).

Make sure to configure your build.settings and config.lua files, as well as putting the right code into main.lua. If you did it right, you should get prompted to accept push notifications when you first run the app (Click yes). You should also see the user count go up by 1 in the Segments section of the GameThrive dashboard.

Finally, follow the directions to generate a sandbox p12 client push certificate and upload it in the GameThrive settings.

Now you should be able to send messages and receive them on your device.

Hope that helps! Let me know if anything is still unclear or not working.