Hello,
I’m using levelhelper.org to create code and it has in it a Gear joint.
The example SDK for Corona says that Corona doesn’t support Gear joints:
http://www.levelhelper.org/app/Downloads/Corona1.4ExampleProject.zip
I also see no mention of a “gear joint” here:
http://developer.coronalabs.com/content/game-edition-physics-joints
What I am trying to achieve is vertical motion of a pylon based on the rotation of a revolution joint. So from rotational movement to vertical movement. As per the example in this tutorial video:
http://www.youtube.com/watch?v=OLjE-w8U7O8
When i build my own gear joint is works in the levelhelper tester, but doesn’t do anything in Corona. Leading me to indeed believe that it is not supported.
How can I, in Corona, build a joint so that I can have a pylon move in the Y direction based on the rotational movement of another object’s rotation?
Thank you kindly for your assistance!
Sincerely,
Seb.
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