Get Actual Collision X,y?

Is it possible to get the actual x, y of a collision of two objects? I know how to get the coordinates of the two respective shapes involved, but how to get the collision point in-between the two?

 

Thanks!

 

Previous discussion:

http://webcache.googleusercontent.com/search?q=cache:TeppklSrMdsJ:developer.coronalabs.com/forum/2011/10/27/get-xy-collision+&cd=1&hl=en&ct=clnk&gl=de (… http://developer.coronalabs.com/forum/2011/10/27/get-xy-collision)

The only thing I can think of is finding the midpoint of both objects’ coordinates.

local object1, object2 = event.object1, event.object2 local contactX, contactY = ( object1.x + object2.x ) \* 0.5, ( object1.y + object2.y ) \* 0.5

 

contactX and contactY would be the most likely spot where the two objects make contact in an onCollision event.

The only thing I can think of is finding the midpoint of both objects’ coordinates.

local object1, object2 = event.object1, event.object2 local contactX, contactY = ( object1.x + object2.x ) \* 0.5, ( object1.y + object2.y ) \* 0.5

 

contactX and contactY would be the most likely spot where the two objects make contact in an onCollision event.