Hi, is there any way to retrieve all objects draw on screen (Displays, native and widgets)? Suppose I do not know what have been draw, and want to retrieve it, to get its properties, for example. How I would do that?
Thanks.
Hi, is there any way to retrieve all objects draw on screen (Displays, native and widgets)? Suppose I do not know what have been draw, and want to retrieve it, to get its properties, for example. How I would do that?
Thanks.
If everything is inserted into a display group, you can iterate over the group’s table of children entries.
Rob
Hi Rob, let me explain what I’m planning to do. It is a automated user interface test, as I do not know who called it and what he draw on screen, I was thinking in get a reference to all object draw directly from screen. Thnx
The screen is just an output for openGL draw calls so you can’t loop it to see what is there.
If everything is inserted into a display group, you can iterate over the group’s table of children entries.
Rob
Hi Rob, let me explain what I’m planning to do. It is a automated user interface test, as I do not know who called it and what he draw on screen, I was thinking in get a reference to all object draw directly from screen. Thnx
The screen is just an output for openGL draw calls so you can’t loop it to see what is there.