Hi guys,
In my game, I have 4 objects placed in a square. I’m shooting a bullet from the screen center towards one of the objects (randomly).
When the the transition (shooting) is complete I determine the bullet position in my listener function by using bullet:localToContent(0,0). Is it possible to use the returned x and y values to get the object that has the same x and y properties as the bullet?
Thanks!
Jaap