How can I detect the user’s selected language on their device?
I imagine an entry in system.getInfo() for this SO answer:
How can I detect the user’s selected language on their device?
I imagine an entry in system.getInfo() for this SO answer:
I actually looked at that doc page this morning, too.
:wacko:
I’m going to link this in your other thread…
Glad to be of assistance. Sometimes the information doesn’t sink in even if you read it once, I know that all to well.
I want to get the default language of the device, but the default language returned by system.getPreference( “locale”, “language” )is always english (en). My device is set in “es” (Spanish).
@desarrollo8 I think you’d have better luck posting a new thread. This one is marked resolved. Also, make sure you post some code.
Something seems to have change recently in Corona with the
system.getPreference( “locale”, “language” )
Now I only receive “en” as language instead of “es” (spanish) as I was receiving before.
Is there any bug with this?
“locale” seems to work ok on Android but not on iOS
I use this
if \_isAndroid then locale = system.getPreference( "locale", "language" ):upper() else locale = system.getPreference( "ui", "language" ):upper() end
Apple changed the rules on getting the device local information in iOS 12. Look at the SampleCode/HelloWorldLocalized/ sample app for the things you need to add to build.settings to get the information from iOS.
You will want to look in the latest daily builds…
Rob
I actually looked at that doc page this morning, too.
:wacko:
I’m going to link this in your other thread…
Glad to be of assistance. Sometimes the information doesn’t sink in even if you read it once, I know that all to well.
I want to get the default language of the device, but the default language returned by system.getPreference( “locale”, “language” )is always english (en). My device is set in “es” (Spanish).
@desarrollo8 I think you’d have better luck posting a new thread. This one is marked resolved. Also, make sure you post some code.
Something seems to have change recently in Corona with the
system.getPreference( “locale”, “language” )
Now I only receive “en” as language instead of “es” (spanish) as I was receiving before.
Is there any bug with this?
“locale” seems to work ok on Android but not on iOS
I use this
if \_isAndroid then locale = system.getPreference( "locale", "language" ):upper() else locale = system.getPreference( "ui", "language" ):upper() end
Apple changed the rules on getting the device local information in iOS 12. Look at the SampleCode/HelloWorldLocalized/ sample app for the things you need to add to build.settings to get the information from iOS.
You will want to look in the latest daily builds…
Rob