I am a corona beginner, I have a grid of rectangle objects and i will like to get touch event on any of them when touched. The problem is that i don’t know how to add touch event on individual rectangle objects because they are being generated in a for loop. Please I will appreciate any form of advice, including references, thanks.
Hi @martinsdennis86,
Adding touch events to objects in a “for” loop is basically the same as adding a touch listener to any one object. In the loop, just add the touch listener, and make its listener function as a function scoped somewhere above. Like this:
[lua]
local function touchMe( event )
print( event.phase )
print( event.target )
end
for i = 1,10 do
local rect = display.newRect( 0, 0, 50, 50 )
– position the rectangle where you need it
rect:addEventListener( “touch”, touchMe )
end
[/lua]
Hope this helps,
Brent
Thanks Brent, it helped and i really do appreciate.
And now development in progress…
Hi @martinsdennis86,
Adding touch events to objects in a “for” loop is basically the same as adding a touch listener to any one object. In the loop, just add the touch listener, and make its listener function as a function scoped somewhere above. Like this:
[lua]
local function touchMe( event )
print( event.phase )
print( event.target )
end
for i = 1,10 do
local rect = display.newRect( 0, 0, 50, 50 )
– position the rectangle where you need it
rect:addEventListener( “touch”, touchMe )
end
[/lua]
Hope this helps,
Brent
Thanks Brent, it helped and i really do appreciate.
And now development in progress…