If one wants to verify the device’s high score is the same as that recorded at Apple’s Game Center, what is the fastest / easiest way to do that?
The call:
gameNetwork.request( “loadLocalPlayer”, { listener=requestCallback } )
doesn’t appear to return the local player’s highest score. Obviously there is the call to set a high score:
gameNetwork.request( “setHighScore”, —
but not a direct call to “getHighScore” for the local player.
Suggestions from game center gurus?