Hello Community,
I have played around with Corona a bit so I am familiar with some of the very basic APIs, and can change scenes, create touch events, but have never developed any small games yet. I understand that Corona uses LUA as their scripting language to call their APIs. It seems like it might be beneficial to go through some LUA tutorials to understand the language before jumping back into Corona (took a long break :P).
I work for an online payment gateway and help developers integrate into our APIs, so I am exposed to their code on a regular basis which usually consists of PHP, .NET, Javascript, some ColdFusion. I am familiar with PHP / MySQL, and some ASP. The problem is I am a developer, just self taught to understand how to assist my clients.
I want to understand the fundamentals of what goes into the thought process behind coding the ‘framework’ if you will of your game. Besides using a lot of if/else statements and simply transitioning directly from one scene to the next, I am not sure how to go about actually developing the game.
What are your thoughts on someone who is relatively new to Corona/LUA who wants to develop 2D games?
Is it best to start learning Corona and through Corona learning about LUA (since I will be using Corona for my development in the end) or are there benefits to learning LUA first?
Any insight and comments are appreciated! [import]uid: 135255 topic_id: 32305 reply_id: 332305[/import]