I’m working on a guitar tuner. The getTunerFrequency is returning random values if the frequency is lower than 1000. Which is a problem. For a guitar the 1st. string should be a E4 note which the range of the frequency should be around 320.244 to 339.286.
If I whistle any continuos sound the frequency returned by the function seems to be stable. But this frequencies are always above 1000. Is there an issue with lower frequencies? or there is a low pass filter applied?
I even try the SimpleTuner Corona SDK application and it does not work at all, I have similar results.
Also I tried the SimpleTuner with an electronic Yamaha keyboard and I got similar random values, an even if I always hit a C keys (C0 thru C6) the SimpleTuner app returns random values around the F# note. [import]uid: 9975 topic_id: 18986 reply_id: 318986[/import]