GGData or Json -- what's better or easier

Hi everyone…

I have read many post for saving data, highs core, sounds…


Now it’s the time to really learn this, and understand it.

I have the code Rob post here…


https://github.com/robmiracle/Simple-Table-Load-Save-Functions-for-Corona-SDK


the loadsave.lua file – with the local M = { } and – local json = require(“json”)

if you need the complete code I will put it here also…

So I have that file in my folder.

in my main.lua file I have this

local loadsave = require("loadsave") local t = {} t.number = 10 t.string = "Hello World" t.bool = true t.table = { someOtherString = "this is a test", someOtherNumber = 5} loadsave.saveTable(t, "myTable.json", system.DocumentsDirectory) newTable = loadsave.loadTable("myTable.json", system.DocumentsDirectory) loadsave.printTable(newTable)

before going to my main — storyboard.gotoScene( “home” )


Now in my – settings.lua (another file) I only have this in the createScene

function scene:createScene( event )     local group = self.view          txtSoundOn = display.newText( "Sound On", 0, 0, native.systemFont, 18 )     group:insert(txtSoundOn)     txtSoundOn.x = display.contentCenterX     txtSoundOn.y = display.contentCenterY - 50     txtSoundOn:setFillColor(1, 1, 1, 1)     local function txtSoundOnListener ()     print("this turns music On")     redBox.x = display.contentCenterX + 100     redBox.y = display.contentCenterY - 50     end     txtSoundOn:addEventListener("tap", txtSoundOnListener)          txtSoundOff = display.newText( "Sound Off", 0, 0, native.systemFont, 18 )     group:insert(txtSoundOff)     txtSoundOff.x = display.contentCenterX     txtSoundOff.y = display.contentCenterY + 50     txtSoundOff:setFillColor(1, 1, 1, 1)     local function txtSoundOffListener ()     print("this turns music Off")     redBox.x = display.contentCenterX + 100     redBox.y = display.contentCenterY + 50     end     txtSoundOff:addEventListener("tap", txtSoundOffListener)     redBox = display.newRect( 0, 0, 10, 10 )     group:insert(redBox)     redBox.x = display.contentCenterX + 100     redBox.y = display.contentCenterY - 50     redBox:setFillColor( 1, 0, 0, 1 ) end

A simple text On and Off with a red box to move up or down next to the On and Off text.


How do I really make this to work?

– where Do I call – M.saveTable( )

– when the app start the music is On by default

then in the function

    local function txtSoundOffListener ()     print("this turns music Off")     redBox.x = display.contentCenterX + 100     redBox.y = display.contentCenterY + 50     end     txtSoundOff:addEventListener("tap", txtSoundOffListener)

what do I write?

please I really appreciate all the help to really understand this important concept

after almost 2 years of working with Corona, I think I should be ready for this step

Thanks for all your time to help me out – (and others who also will read this)


–**-- [62 Views and 0 reply] --**-- ( on Thursday July 10 at 10:36 ) --**–

either nobody knows the answer…

or the post is too long and they don’t really read it…

or they just don’t understand the question, and I need to be more specific…

Let’s see in a few days…



–**-- [67 Views and 0 reply] --**-- ( on Friday July 11 at 11:57 ) --**–

still no answer…

Let’s see in a few days…



–**-- [80 Views and 0 reply] --**-- ( on Monday July 14 at 5;09 pm ) --**–

still no answer…

well…