I was wondering if creating a very large display group has a noticeable effect on memory or performance? For example, let’s say I create a group and set the Y value to something like -1,000,000. Then, I insert a display object into that group at a Y of 1,000,000.
I’m assuming that as long as I keep the amount of display objects to a reasonable amount, it doesn’t matter where I position them, nor how virtually large the group is. Does anyone know if that’s the case? Basically I want to use the convenience of a very large group to make it easy to create a camera/viewport across a large level.