Hi Ansca Community
I have a little question related to game development and memory management, in relation to wether if I need to make “go between scenes” to scenes and levels, to make sure everything gets cleaned up and such things? - fx when reseting/restarting a level. Is it an good idea to make these “go between files/scenes”, with some time delay, before calling another scene? - if yes, do I need to make one for every scene and level? or is there an easier and better way?
I hope you know what I mean - and btw, I am using Director as my scene manager.
Thank you in advance. [import]uid: 122802 topic_id: 25886 reply_id: 325886[/import]