good syntax onComplete= "2 functions"

hello,

i would like to know how set up two functions at the end of the onComplete

transition.to(obj, {time=1000, x=100, onComplete= function() myfunction1() end, function() myfunction2() end)}

thanks for your help .

You could always do it the easy way:

 local function firstFunc() print("I'm the first function") end local function secondFunc() print("I'm the second function") end local function CompleteFunc(obj) if obj.id == "someObj" then firstFunc() end if obj.num == 1 then secondFunc() end end local someObj = display.newRect(0,0,20,20) someObj.id = "someObj" someObj.num = 1 transition.to(someObj ,{time=500, onComplete=CompleteFunc})

Try this:

transition.to(obj, {time=1000, x=100, onComplete= function() myfunction1(); myfunction2(); end) }

Rob

Thanks you two. Have a good day.

You could always do it the easy way:

 local function firstFunc() print("I'm the first function") end local function secondFunc() print("I'm the second function") end local function CompleteFunc(obj) if obj.id == "someObj" then firstFunc() end if obj.num == 1 then secondFunc() end end local someObj = display.newRect(0,0,20,20) someObj.id = "someObj" someObj.num = 1 transition.to(someObj ,{time=500, onComplete=CompleteFunc})

Try this:

transition.to(obj, {time=1000, x=100, onComplete= function() myfunction1(); myfunction2(); end) }

Rob

Thanks you two. Have a good day.