Google 64-bit requirement for Corona Plugins

This thread is specific to 64-bit support/upgrades for plugins. If you want to read the core Corona SDK 64-bit forum thread, go here: https://forums.coronalabs.com/topic/74839-google-play-64-bit-requirement/

What information can anyone provide about a 64-bit version of these plugins?

     [“plugin.facebook.v4a”] = { publisherId = “com.coronalabs”, },
     [“plugin.notifications.v2”] = { publisherId = “com.coronalabs” },
     [“plugin.gamecenter”] = { publisherId = “tech.scotth” },        – This iOS system connectivity should have been published by Corona
     [“CoronaProvider.native.popup.social”] = { publisherId = “com.coronalabs” },
     [“CoronaProvider.native.popup.activity”] = { publisherId = “com.coronalabs”, supportedPlatforms = { iphone=true } },
     [“plugin.google.iap.v3”] = { publisherId = “com.coronalabs”, supportedplatforms = { android=true } },
     [“plugin.amazon.iap”] = { publisherid = “com.coronalabs”, supportedplatforms = { [“android-kindle”]=true }},
     [“plugin.utf8”] = { publisherid = “com.coronalabs” },
     [“plugin.kochava”] = { publisherId = “com.coronalabs”, },

     [“plugin.pasteboard”] = { publisherid = “com.coronalabs” }
     [“plugin.reviewPopUp”]={publisherId = “tech.scotth”},    – This iOS system connectivity should have been published by Corona
     [“plugin.firebaseAnalytics”] = {publisherId = “tech.scotth”,},  --this is incompatible with Corona’s notificationsV2

     [“plugin.contacts”] = { publisherid = “tech.scotth”, supportedplatforms = { iphone=true, android=true } },

     [‘plugin.texttospeech’] = { publisherid = ‘com.spiralcodestudio’ },
      --[‘plugin.coronasplashcontrol’] = { publisherid = ‘com.coronalabs’ },  --is this deprecated?
   

I find about the info the same way everyone else does. I will update “all” plugins (that are on the corona plugin marketplace) to support 64-bit 

I am waiting for corona labs to push an official statement or document for plugin developers or a least in till corona supports 64-bit apps.

I cannot speak for other developers.

@Rob, did you see what Scott said? “I am waiting for corona labs to push an official statement or document for plugin developers or a least in till corona supports 64-bit apps.”

I know I can edit but just want to say I meant documentation. It going to talk a lot of work to go through all plugins and just rebuild. I want to make sure it is done right.

Hello!

I use the following plugins.

plugins = { ["plugin.vibrator"] = { publisherId = "com.spiralcodestudio" }, ["plugin.google.iap.v3"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true, ["android-kindle"]=false }}, ["plugin.amazon.iap"] = { publisherId = "com.coronalabs", supportedPlatforms = { ["android-kindle"]=true }, }, ["plugin.zip"] = { publisherId = "com.coronalabs", }, ["plugin.twitter"] = { publisherId = "com.jasonschroeder",}, ["plugin.facebook.v4a"] = { publisherId = "com.coronalabs" }, ["plugin.notifications"] = { publisherId = "com.coronalabs" }, ["plugin.googleSignIn"] = { publisherId = "tech.scotth", },

And uses “Appodeal(beta)”, “ParticleCandy”.

I am concerned about products that have not been updated for a long time, like “ParticleCandy”.

I think that would be best resolved with the actual 3rd party maker. I would suggest hitting the docs and build in Corona particles. They’re pretty easy to get going and design with Particle Designer 2.

Texttospeech plugin does not need to be recompiled, it’s pure Java.

@Rob, can you please respond to my original post above, and let me know which of the plugins are expected to be converted before the end-of-July deadline?

As far as I know all of the plugins are good to go with maybe the exception of any “Fire*” plugins from Scott. In the chatter in #Android64 on the community slack, I think it works, if you include another plugin. But I cannot confirm any third-party plugin. If it doesn’t say the publisherId is com.coronalabs, you need to just try and see and test.

The splash screen control is definitely not deprecated. You just don’t need to include it in the plugins table. See: http://docs.coronalabs.com/plugin/CoronaSplashControl/index.html

Rob

I am looking at this right now. Got some info from Vlad. Will update once the plugins have been looked at and updated accordingly

I find about the info the same way everyone else does. I will update “all” plugins (that are on the corona plugin marketplace) to support 64-bit 

I am waiting for corona labs to push an official statement or document for plugin developers or a least in till corona supports 64-bit apps.

I cannot speak for other developers.

@Rob, did you see what Scott said? “I am waiting for corona labs to push an official statement or document for plugin developers or a least in till corona supports 64-bit apps.”

I know I can edit but just want to say I meant documentation. It going to talk a lot of work to go through all plugins and just rebuild. I want to make sure it is done right.

Hello!

I use the following plugins.

plugins = { ["plugin.vibrator"] = { publisherId = "com.spiralcodestudio" }, ["plugin.google.iap.v3"] = { publisherId = "com.coronalabs", supportedPlatforms = { android=true, ["android-kindle"]=false }}, ["plugin.amazon.iap"] = { publisherId = "com.coronalabs", supportedPlatforms = { ["android-kindle"]=true }, }, ["plugin.zip"] = { publisherId = "com.coronalabs", }, ["plugin.twitter"] = { publisherId = "com.jasonschroeder",}, ["plugin.facebook.v4a"] = { publisherId = "com.coronalabs" }, ["plugin.notifications"] = { publisherId = "com.coronalabs" }, ["plugin.googleSignIn"] = { publisherId = "tech.scotth", },

And uses “Appodeal(beta)”, “ParticleCandy”.

I am concerned about products that have not been updated for a long time, like “ParticleCandy”.

I think that would be best resolved with the actual 3rd party maker. I would suggest hitting the docs and build in Corona particles. They’re pretty easy to get going and design with Particle Designer 2.

Texttospeech plugin does not need to be recompiled, it’s pure Java.

@Rob, can you please respond to my original post above, and let me know which of the plugins are expected to be converted before the end-of-July deadline?

As far as I know all of the plugins are good to go with maybe the exception of any “Fire*” plugins from Scott. In the chatter in #Android64 on the community slack, I think it works, if you include another plugin. But I cannot confirm any third-party plugin. If it doesn’t say the publisherId is com.coronalabs, you need to just try and see and test.

The splash screen control is definitely not deprecated. You just don’t need to include it in the plugins table. See: http://docs.coronalabs.com/plugin/CoronaSplashControl/index.html

Rob

I am looking at this right now. Got some info from Vlad. Will update once the plugins have been looked at and updated accordingly