Hi, I am developing my new game and I would use Google Analytics plugin in it, but when I have builded my Android version I got error:
You are not currently subscribed to the following pllugin:
Publisher: ‘com.coronalabs’
Plugin: ’ plugin.googleAnalytics’
Of course, I have Google Analytics account and my game is integratedwith it, I use tracking ID and game name in my source code, as you mentioned in tutorial.
It’s a quite fresh plugin and I can’t find a solution for my problem on the forum.
The error was quite clear. Plugins have to be activated (subscribed to) at http://store.coronalabs.com except for some that are pre-activated (mostly ad related and early core plugins). There is a link the form you took the screen shot of that you can click to that will take you straight to the GA page on the store. Simply click “Activate” and complete the transaction. The plugin is free but it takes you through a shopping cart type experience anyway. Once activated, give it a try. It could take a few hours to register.
Thank Rob I figured it out, but I have another question, it is possible to gather demographic information about users? Due to Google Analitycs I have to verify my tracking code, but in Corona SDK I simply init it by .init() function and there is now possible configuration options.
GA collects a lot of information on the user already with regards to location, device type, OS etc. But as far as I know if you want things like gender, age range, income etc. you’re going to have to ask the user for it and then you could set events for each data bit.
Sorry to bring this up here but it is somewhat related, but what is going on with plugins. The builder “sometimes” spits up errors like the one attached, and it is really messing up my flow.
I’d like to check that it’s not some other conflict between plugins (unlikely but we’ll see). Can you build the Google Analytics sample app that is linked from the documentation?
Other users are reporting some conflict between the Google Analytics plugin and the “advertisingId” plugin. I have asked the engineers to investigate why this might be a problem…
We think the problem is you are hitting an Android limit for the maximum number of symbols in your libraries. Engineering is working on a feature that will increase the number of symbols allowed. In the mean time you will likely need to limit the number of plugins you are using until we solve this. Fixing this is pretty high on the engineering plan at the moment.
The error was quite clear. Plugins have to be activated (subscribed to) at http://store.coronalabs.com except for some that are pre-activated (mostly ad related and early core plugins). There is a link the form you took the screen shot of that you can click to that will take you straight to the GA page on the store. Simply click “Activate” and complete the transaction. The plugin is free but it takes you through a shopping cart type experience anyway. Once activated, give it a try. It could take a few hours to register.
Thank Rob I figured it out, but I have another question, it is possible to gather demographic information about users? Due to Google Analitycs I have to verify my tracking code, but in Corona SDK I simply init it by .init() function and there is now possible configuration options.
GA collects a lot of information on the user already with regards to location, device type, OS etc. But as far as I know if you want things like gender, age range, income etc. you’re going to have to ask the user for it and then you could set events for each data bit.