Hi all,
I’ve have just purchased Corona and am at the point where I am ready to integrate IAP with my Android game. Because I am allowing my game to be downloaded and played in more than just my home country I need to be able to download the IAPs in local currency which loadProducts() seems to provide. I cannot, however, seem to get this to function against Google Play using an Android device to test.
I see from another post that this might not yet be supported - I am using 2013.2100. Can you provide a timescale for a public release that will support this? Or please provide any assistance for achieving this with my current build. This is the last thing I need to integrate before publishing my app.
Also, is there anyway of testing IAPs within the simulator or is it only install to device and multiple print() statements?
Regards
Adrian