Hello fellow devs,
would be great if anyone could help me figure out how to get the leaderboard score of the currently logged in user.
For Game Center you get event.localPlayerScore.value but I can’t seem to find the equivalent for Google Play Game Services.
I though of this but I’m not sure it always returns the player’s score or someone else’s:
local function loadScoresListener(event) if event.data then print("Player score is " .. event.data[1].value) end end gameNetwork.request("loadScores", { leaderboard = { category = leaderBoardID, playerScope = "FriendsOnly", -- Global, FriendsOnly timeScope = "AllTime", -- AllTime, Week, Today range = {1,1}, playerCentered = true, }, listener = loadScoresListener })
Thanks.