Google Play Game Services responses inconsistent with Game Center

I can see that in some of the responses from GPGS you add data entry to event table, with value: true.

This is helpful since in Game Center logic we usually check for data key to make sure the call was successful.

But in GPGS this key is not available everywhere. For example, call to “login” does not return data [I’m just starting, so there might be more].

It would be awesome if we didn’t have to change every if statement to be if event.data or event.type == “login”.

BTW. data key is missing during a successful login, I was able to call loadLocalPlayer fine [which returns type/name “loadPlayers”].

Krystian