Google Play - is it a graveyard or am I doing something wrong?

From my experience, Google play is hard.
Unless your App is popular on iOS, i think it is hard to get into Google Play Chart.
There is no “new app” category, so we need to either get featured by Google or spent on marketing, or else its all up to the search engine and word of mouth.

In iOS, we can still depend on “new app” category, Although the new iOS App Store reduces the “New App Effect” significantly, newly launched app still gets decent number of downloads (unlike Google Play store where you might see less than 10 download on first day).

Samsung App Store has alot less apps, which is a good thing. And we can sort the list by “Most Recent” which helps “new app” discovery. [import]uid: 49513 topic_id: 32648 reply_id: 130316[/import]

@Nob Studio

This has been my experience as well.

I wrote an Android game last year for fun. That game now has 60k downloads, and is constantly growing at a reliable and consistent rate. This was back when the Android Market still had a “Most Recent” section.

Just a few days ago, I released another, more polished Android game onto Google Play, and I’ve received 0 downloads. I have also noticed there is no more “More Recent” section, which I believe is the root culprit…

In short, an app store removing the Most Recent section has a drastic impact on indie devs with little to no marketing budget.

Like most of us, I’m struggling to get some exposure… [import]uid: 159810 topic_id: 32648 reply_id: 136526[/import]

@Nob Studio

This has been my experience as well.

I wrote an Android game last year for fun. That game now has 60k downloads, and is constantly growing at a reliable and consistent rate. This was back when the Android Market still had a “Most Recent” section.

Just a few days ago, I released another, more polished Android game onto Google Play, and I’ve received 0 downloads. I have also noticed there is no more “More Recent” section, which I believe is the root culprit…

In short, an app store removing the Most Recent section has a drastic impact on indie devs with little to no marketing budget.

Like most of us, I’m struggling to get some exposure… [import]uid: 159810 topic_id: 32648 reply_id: 136526[/import]