google plus button and fullscreen mode

Is there a way to implement fullscreen mode. im using an lg g2 and would like to use the whole screen, a portion of the screen is used up by the navigation buttons(home, back etc…)

fullscreen mode is achievable as i have seen it in other games…

also how do we implement the google plus button.

easily done with java but corona im having difficulty finding the answer any help would be appreciated…

If you are using the composer API

You can use a scene overlay.

So create 2 scene files one called menu and googleplus.

in the menu scene you call composer.showOverlay( “googleplus”, options )

what happens is that showOverlay treats the second scene ( googleplus ) as a pop up screen and shows it over top your current scene.

So you can design the googleplus scene however you want it, with a different background, buttons, whatever.

Then you can dismiss it at anytime with composer.hideoverlay();

see the link for more details on ShowOverLay

http://docs.coronalabs.com/api/library/composer/showOverlay.html

Is this the type of thing you are looking for?

Larry

I think he is talking about native software “home” “back” and “menu” buttons that were implemented since android 4.2

I see a lot of apps succesfully remove it, but i think its not possible with corona? at least it wasnt 2 month or so ago. If it’s possible please someone tell us how to do it.

Thanks

undercode yes thats what im talking about in regards to fullscreen

doubleslashdesign, what bout the implementation of the actual plus 1 button as seen here with non corona java:

http://stackoverflow.com/questions/8843550/adding-a-google-1-button-in-android-app

That is not the same thing. To remove the android navigation bar in your app, you have to use “immersive” mode on Android. (Not available in corona yet, but coming soon via our upcoming plugin)

That isn’t part of composer as it has nothing to do with it :wink:

good to hear gremlin as im about to launch my new game, having that launcher is very annoying… any idea when?

I think this is a true needed feature. All decent apps since 4.2 have already used this function (or upgraded old versions). It’s like showing the status bar, but even worse, for example in my game i have the attack button in the bottom to the right and people that tested the game had problems pressing the key (that shows the “do you want to quit the level?” classic box but still).

As far as the stackoverflow article, I dont see why you could not use the Corona SDK http and network Api’s to make the request. They should be able to handle it.

I have not really gotten a chance to use them as of yet. But with as much stuff as other people have done with the HTTP and networking API’s this should be a fairly simple taks.

“Please take with a grain of salt”

Larry

If you are using the composer API

You can use a scene overlay.

So create 2 scene files one called menu and googleplus.

in the menu scene you call composer.showOverlay( “googleplus”, options )

what happens is that showOverlay treats the second scene ( googleplus ) as a pop up screen and shows it over top your current scene.

So you can design the googleplus scene however you want it, with a different background, buttons, whatever.

Then you can dismiss it at anytime with composer.hideoverlay();

see the link for more details on ShowOverLay

http://docs.coronalabs.com/api/library/composer/showOverlay.html

Is this the type of thing you are looking for?

Larry

I think he is talking about native software “home” “back” and “menu” buttons that were implemented since android 4.2

I see a lot of apps succesfully remove it, but i think its not possible with corona? at least it wasnt 2 month or so ago. If it’s possible please someone tell us how to do it.

Thanks

undercode yes thats what im talking about in regards to fullscreen

doubleslashdesign, what bout the implementation of the actual plus 1 button as seen here with non corona java:

http://stackoverflow.com/questions/8843550/adding-a-google-1-button-in-android-app

That is not the same thing. To remove the android navigation bar in your app, you have to use “immersive” mode on Android. (Not available in corona yet, but coming soon via our upcoming plugin)

That isn’t part of composer as it has nothing to do with it :wink:

good to hear gremlin as im about to launch my new game, having that launcher is very annoying… any idea when?

I think this is a true needed feature. All decent apps since 4.2 have already used this function (or upgraded old versions). It’s like showing the status bar, but even worse, for example in my game i have the attack button in the bottom to the right and people that tested the game had problems pressing the key (that shows the “do you want to quit the level?” classic box but still).

As far as the stackoverflow article, I dont see why you could not use the Corona SDK http and network Api’s to make the request. They should be able to handle it.

I have not really gotten a chance to use them as of yet. But with as much stuff as other people have done with the HTTP and networking API’s this should be a fairly simple taks.

“Please take with a grain of salt”

Larry