Google rejecting app UPDATES that are not 64bit compliant, v3470

Hi folks.

Anyone else getting their app UPDATES (not new releases) rejected by Google for not being 64bit compliant?  Starting this afternoon Google has started to block app updates for me even in Internal Test, with this message (also attached):

 

Error

This release is not compliant with the Google Play 64-bit requirement

The following APKs or App Bundles are available to 64-bit devices, but they only have 32-bit native code: 20.

Include 64-bit and 32-bit native code in your app. Use the Android App Bundle publishing format to automatically ensure that each device architecture receives only the native code that it needs. This avoids increasing the overall size of your app.

 

From what I heard, Corona was supposed to have got an extension for app updates to allow us to continue to post updates.  How we do identify our builds as from Corona to get this extension?  Or did Google rescind their extension for Corona?

The 64bit version of Corona still has lots of bugs and many plugins aren’t working yet, so I’m not interested in migrating right now.  We need to get our apps all updated by the end of the month to comply with Google’s new Family Policy (age screen, etc).  

I’ll investigate.

Rob

Can you provide the Google Play URL to the app that was rejected?

Rob

Also, was this just a warning? I just uploaded a build using 2019.3490, the latest 32-bit only version and it spewed several warnings and threats that it wasn’t 64-bit, support SDK 28, and not optimized and it asked me to review it, but eventually I was able to submit the app.

Were you blocked completely, like Google Play’s developer console would not let you override the warnings?? Screenshots might also be helpful.

Rob

Google got back to me. I don’t know the details of how this works, but they have a list of Corona apps that looks like it may have missed some apps. For the person that contacted us through support, will be granted an extension and should be rectified early next week. 

I don’t know how their process works/worked. I’ll share this URL with them to make sure they get it added to their list.

Anyone else running into it, please provide me the URL to the app and I’ll forward it on though it may take several days to get updated.

Rob

Hi Rob, I’m trying to push an update to an app that was removed from the Play Store some time ago, and am running into the same problem. I do still have the Play Store URL: https://play.google.com/store/apps/details?id=net.threeeleven.games.emjoy

Any news on 64 bit support? I’ve been out of the loop for awhile.

UPDATE: Have contacted Google via the Play Console, but anything you could do would be most appreciated Rob.

UPDATE: Read the blog posts, am now up to speed, ignore me, thanks :slight_smile:

I’ll investigate.

Rob

Can you provide the Google Play URL to the app that was rejected?

Rob

Also, was this just a warning? I just uploaded a build using 2019.3490, the latest 32-bit only version and it spewed several warnings and threats that it wasn’t 64-bit, support SDK 28, and not optimized and it asked me to review it, but eventually I was able to submit the app.

Were you blocked completely, like Google Play’s developer console would not let you override the warnings?? Screenshots might also be helpful.

Rob

Google got back to me. I don’t know the details of how this works, but they have a list of Corona apps that looks like it may have missed some apps. For the person that contacted us through support, will be granted an extension and should be rectified early next week. 

I don’t know how their process works/worked. I’ll share this URL with them to make sure they get it added to their list.

Anyone else running into it, please provide me the URL to the app and I’ll forward it on though it may take several days to get updated.

Rob

Hi Rob, I’m trying to push an update to an app that was removed from the Play Store some time ago, and am running into the same problem. I do still have the Play Store URL: https://play.google.com/store/apps/details?id=net.threeeleven.games.emjoy

Any news on 64 bit support? I’ve been out of the loop for awhile.

UPDATE: Have contacted Google via the Play Console, but anything you could do would be most appreciated Rob.

UPDATE: Read the blog posts, am now up to speed, ignore me, thanks :slight_smile: